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Research Project P19:
3-D Mosaicing
Research Project Goal
Efficient and comfortable acquisition of large 3D scenes is an important
topic for many current and future applications like cultural heritage,
web applications and 3DTV and therefore it is a hot research topic.
To create realistic virtual realities a modeling process has to be performed,
which includes building geometrically and photometrically correct models of
complex environments (exteriors and interiors). Today this process is primarily
done by hand due to the high complexity of these environments. People wanting
to use these models have either to build their own limited models or rely
existing models which are themselves inaccurate and lacking feature
functionality that high resolution modeling demands.
The goal of this research project is to develop a 3-D modeling method for
reconstructing building models by using 3-D snapshots taken from
differrent locations inside and outside a building.
Research Project Scope
The idea is to use our experimental scanning platform to acquire 3-D snapshots
inside a medium sized building. Then build a software to extract salient features
from the single models, and for registering the snapshots within a 3-D mosaic.
Later, we want to visualize a 3-D model as a realistic walkthrough of a large
indoor environment.
Data
Raw geometry data of a single snapshot:
Photorealisic, texture mapped 3-D model:
Experimental scanning platform:
Tasks
- Use 3-D scanning platform to collect snapshots of at least on building
- Develop and implement a method for extracting salient features from geometry (e.g. spin images) or texture (e.g. SIFT)
- Develop and implement a registration method that finds the globally optimized location of each snapshot based on the extracted features
- Visualize the reconstructed model as a walkthrough
Research Project Status
student names here
Point of Contact
Sebastian Thrun
Midterm Report
not yet submitted
Final Report
not yet submitted
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